Raspberry Pi For Dummies

Author(s): Sean McManus

Business, Economics, Finance

Embrace the exciting new technology of Raspberry Pi! With the invention of the unique credit-card sized single-board computer, the Raspberry Pi, comes a new wave of hardware geeks, hackers, and hobbyists who are excited about the possibilities of the Raspberry Pi, and this is the perfect guide to get you started in this exhilarating new arena. With this fun and friendly book, you'll quickly discover why the supply for the Pi cannot keep up with the demand! Veteran tech authors Sean McManus and Mike Cook show you how to download and install the operating system, use the installed applications, and much more. Covers connecting the Pi to other devices such as a keyboard, mouse, monitor, and more Teaches you basic Linux System Admin Walks you through editing images, creating web pages, and playing music Details how to program with Scratch and Python Explores creating simple hardware projects Raspberry Pi For Dummies makes computing as easy as pie.

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Sean McManus is the author of many technology and business books and a former staff writer at Internet Magazine . He has written tutorials and articles for, among others, Internet Works, Business 2.0, and Personal Computer World. Mike Cook is a veteran tech author and freelance consultant specializing in all things physical computing.

Introduction 1 Part I: Getting Started with Raspberry Pi 7 Chapter 1: Introducing the Raspberry Pi 9 Chapter 2: Downloading the Operating System 19 Chapter 3: Connecting Your Raspberry Pi 31 Part II: Getting Started with Linux 43 Chapter 4: Using the Desktop Environment 45 Chapter 5: Using the Linux Shell 71 Part III: Using the Raspberry Pi for Both Work and Play 107 Chapter 6: Being Productive with the Raspberry Pi109 Chapter 7: Editing Photos on the Raspberry Pi with GIMP 121 Chapter 8: Building Your First Website with the Raspberry Pi 131 Chapter 9: Playing Audio and Video on the Raspberry Pi 159 Part IV: Programming the Raspberry Pi 171 Chapter 10: Introducing Programming with Scratch 173 Chapter 11: Programming an Arcade Game Using Scratch 189 Chapter 12: Writing Programs in Python 211 Chapter 13: Creating a Game with Python and Pygame 241 Part V: Exploring Electronics with the Raspberry Pi 259 Chapter 14: Understanding Circuits and Soldering 261 Chapter 15: Making Your First Project with the Raspberry Pi 281 Chapter 16: Putting the Raspberry Pi in Control 313 Chapter 17: The Raspberry Pi in an Analog World 337 Part VI: The Part of Tens 359 Chapter 18: Ten Great Software Packages for the Raspberry Pi 361 Chapter 19: Ten Inspiring Projects for the Raspberry Pi 371 Appendix A: Troubleshooting and Configuring the Raspberry Pi 377 Appendix B: The GPIO on the Raspberry Pi 391 Index 393

General Fields

  • : 9781118554210
  • : John Wiley & Sons Inc
  • : John Wiley & Sons Inc
  • : 0.796
  • : 28 February 2013
  • : 344mm X 185mm
  • : United States
  • : 01 June 2013
  • : books

Special Fields

  • : 432
  • : 004.16
  • : Paperback
  • : Sean McManus